Healing is a vital mechanic of any RPG, and Crisis Core – Final Fantasy VII – Reunion is no exception. The Final Fantasy series has long used spells like Curaga and items like Potions to keep the main characters alive, but Crisis Core Reunion offers players some more aggressive healing options. There are special attack materia that allow Zack to dish out damage while healing himself, cutting out the need for dedicated healing spells altogether.
How To Make Healing Attacks
Once you unlock materia fusion, you’ll be able to start combining different abilities to make more powerful versions or new attacks altogether. Among the most useful of these are attacks that can heal Zack’s HP or MP, though creating the most powerful versions of them can be a bit tricky.
The most important ingredient you’ll need to create any of these attacks is the base spell: Drain and Osmose. Drain is a health-stealing spell that literally drains enemies of their life force. Osmose, on the other hand, steals an opponent’s MP, which is all but necessary when building Zack’s stats around spellcasting.
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The second ingredient is usually an attack command of some kind, such as Assault Twister or Death Blade. Make sure to double-check the result of your materia fusion before hitting that fuse button, as more powerful spell materia can override the result. This will leave you with nothing more than a slightly better version of the existing spell.
Here are some of the easiest methods for creating each type of healing attack:
- Drain Blade: Drain + Assault Twister
- Power Drain: Drain + Stop Blade
- Aerial Drain: Drain/Osmose + Assault Twister+
- Power Osmose: Osmose + Death Blade
- Osmose Blade: Drain + Attack Up
How To Use Them
These materia work just like any other: simply equip them to one of Zack’s six materia slots. To get the most recovery, Power Osmose and Drain are your best options. Power Osmose synergizes beautifully with a magic build. Build out Zack’s materia deck with powerful spells and boost his attack stat for the best results.
While these attacks are useful, it’s worth mentioning that the more powerful versions of these materia require a brief moment to charge up. During this window, Zack is unable to move or guard, leaving him completely vulnerable to enemy attacks. It’s best to initiate these attacks when the enemy is staggered or afflicted with a status ailment like Stop or Stun. Otherwise, your attempt at healing might result in a quick game over screen.
You may also be interested in checking out All Stat-Boost Materia Fusion Items In Crisis Core Reunion. You can check out our Facebook for the latest info.
Published: Dec 21, 2022 04:19 pm