Teamfight Tactics Patch 9.16B
Teamfight Tactics Patch 9.16B

Teamfight Tactics Patch 9.16B Released

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The latest League of Legends: Teamfight Tactics patch is here. The patch is lightweight and does not consist of any major game changing updates. It is improving upon past versions as Riot Games continues to tweak things here and there to make the game more enjoyable overall.

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Blake Edwards noted in the patch updates, “the meta is in a pretty good spot following the inclusion of our Hextech friends, and we’re giving out a few small bumps to the outliers.” Here’s the full list of changes in Teamfight Tactics Patch 9.16B:

Brawler

  • Bonus Health: 300/600/1000 ⇒ 250/500/900

Draven

  • Health: 700 ⇒ 650
  • Attack Damage: 75 ⇒ 70

Jinx

  • Ability Bonus Attack Speed: 0.75/1.0/1.25 ⇒ 0.6/0.8/1.0
  • Rocket Damage: 100/225/350 ⇒ 100/200/300

Kayle

  • Shield Duration: 2/3/4 ⇒ 2/2.5/3

Lucian

  • Ability Damage: 150/250/350 ⇒ 100/225/350

Vi

  • Mana: 50/125 ⇒ 75/150

Aatrox

  • Spell Damage: 250/600/950 ⇒ 300/600/900

Anivia

  • Health: 650 ⇒ 700

Gnar

  • Bonus Attack Damage on Transform: 30/60/90 ⇒ 50/100/150

Miss Fortune

  • Ability Damage: 800/1250/1700 ⇒ 900/1300/1700

Morgana

  • Armor: 20 ⇒ 30
  • Ability Damage: 200/325/450 ⇒ 175/300/425

Shen

  • Health: 650 ⇒ 700

Luden’s Echo

  • Damage: 200 ⇒ 180

Bug Fixes

  • Further adjustments to in game matchmaking to prevent seeing the same opponents as often.
  • The Hextech trait now disables Ionic Spark for the appropriate 8 seconds instead of a whole round

The full official patch update thread can be found on the official League of Legends forum here.

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Cole Andrews
Cole is a lifelong PC gamer who loves FPS, RPG, and MMO games. The first PC game that got him hooked was the Counter-Strike beta in 1999. He has thousands of hours in all of the old-school Blizzard games like Starcraft, Warcraft, and Diablo.