The latest League of Legends: Teamfight Tactics patch is here. The patch is lightweight and does not consist of any major game changing updates. It is improving upon past versions as Riot Games continues to tweak things here and there to make the game more enjoyable overall.
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Blake Edwards noted in the patch updates, “the meta is in a pretty good spot following the inclusion of our Hextech friends, and we’re giving out a few small bumps to the outliers.” Here’s the full list of changes in Teamfight Tactics Patch 9.16B:
Brawler
- Bonus Health: 300/600/1000 ⇒ 250/500/900
Draven
- Health: 700 ⇒ 650
- Attack Damage: 75 ⇒ 70
Jinx
- Ability Bonus Attack Speed: 0.75/1.0/1.25 ⇒ 0.6/0.8/1.0
- Rocket Damage: 100/225/350 ⇒ 100/200/300
Kayle
- Shield Duration: 2/3/4 ⇒ 2/2.5/3
Lucian
- Ability Damage: 150/250/350 ⇒ 100/225/350
Vi
- Mana: 50/125 ⇒ 75/150
Aatrox
- Spell Damage: 250/600/950 ⇒ 300/600/900
Anivia
- Health: 650 ⇒ 700
Gnar
- Bonus Attack Damage on Transform: 30/60/90 ⇒ 50/100/150
Miss Fortune
- Ability Damage: 800/1250/1700 ⇒ 900/1300/1700
Morgana
- Armor: 20 ⇒ 30
- Ability Damage: 200/325/450 ⇒ 175/300/425
Shen
- Health: 650 ⇒ 700
Luden’s Echo
- Damage: 200 ⇒ 180
Bug Fixes
- Further adjustments to in game matchmaking to prevent seeing the same opponents as often.
- The Hextech trait now disables Ionic Spark for the appropriate 8 seconds instead of a whole round
The full official patch update thread can be found on the official League of Legends forum here.
Published: Aug 22, 2019 08:28 pm