This is the Most Overpowered Weapon in CoD: Black Ops Cold War MP
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This is the Most Overpowered Weapon in CoD: Black Ops Cold War MP

One weapon reigns supreme over all others in Treyarch’s new Black Ops Cold War. It might come as a surprise that the gun everyone is rocking is none other than the default SMG that everyone gets at level one: the MP5. You’ll likely need some attachments on it, though.

There is no shortage of complaints coming from social media and forums like the Cold War subreddit. Some say it’s ruining their experience entirely. The consensus is that the weapon is just a bit too overpowered in Cold War’s multiplayer mode—and everybody knows it. Especially this player, who uses it to dominate a sniper at long-range.

A high rate of fire? Check. No recoil? Check. Enough damage to down enemies at any range? Check.

The MP5 has always been a beast at close-range and even moderate range with the right attachments. However, it starts becoming a noticeable issue when a majority of the Cold War’s multiplayer maps include mostly short distance angles. Due to the map designs, an SMG like the MP5 is a perfect option in nearly any scenario. 

Players looking to avoid this weapon entirely are going to be hard-pressed for some options. Perhaps it’s time to stick with Zombies if you’ve had enough of the MP5. Other players might see this as an opportunity to earn some quick levels. If you want to make the most out of it, you want to mimic a loadout from the pros.

What’s a good MP5 loadout in Cold War MP?

Here’s what CoD veterans like Scump are running on the MP5 in Cold War:

  • Optic: None 
  • Muzzle: Muzzle Brake 9 
  • Barrel: 9.5″ Extended 
  • Body: Steady Aim Laser 
  • Underbarrel: Foregrip 
  • Magazine: 40 Rnd Drum 
  • Handle: Speed Tape 
  • Stock: Collapsed Stock

For everyone already fed up with this weapon, don’t worry, because changes are coming. Lead game designer at Treyarch, Tony Flame, has already taken to Twitter to let everyone know that some balance changes are in the pipeline. According to Flame, scorestreaks and weapon balances are coming with season one, and possibly even sooner. 

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