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Dota 2 September 11 Update Patch Notes 3.07c

Dota 2 September 11 Update Patch Notes (7.30c)

Dota 2’s September 11 patch notes are now available for update 7.30c. Many general updates, item changes, and hero changes are added ahead of The International 10 event beginning on October 7, 2021. You can check out the full list of patch notes for this update down below, and we’ll highlight some of the more significant changes.

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Some important changes include Dawnbreaker being added to captain mode for The International 10. Neutral stacks now give 15% less gold, and Echo Sabre now goes on cooldown when used with Pango and others who could abuse the cooldown. Sange and Yasha and Kaya and Sange status resistances have been nerfed to 22% (from 25%). The Helm of Dominator has had its cost increased, and helm overlord creep is slightly nerfed with armor and regeneration. Finally, the Witchbane neutral item active is now a single target spell.

As for heroes, here are some of the important notes. Batrider receives some minor nerfs, and Beastmaster got nerfs to his ultimate while receiving some buffs to Wild Axes. Clinkz has had some notable nerfs, including agility, attack range, cooldowns, and mana costs. Crystal Maiden Frostbite now costs less mana, and KOTL Illuminate cooldown is increased, while damage and travel speed are reduced. Omniknight Heavenly Grace can now be dispelled, and Lycan’s passive damage and HP regeneration have been nerfed. Vengeful Spirit agility gain is reduced by .4, and Aghanim’s Sceptor illusion has a hero HP bar with decreased move speed of 12% from a previous 25%.

Dota 2 September 11 Update Patch Notes (7.30c)

Here are the complete patch notes for the Dota 2 September 11 update:

GENERAL UPDATES

  • Added Dawnbreaker to Captain’s Mode
  • Stacked Neutral Creeps gold and XP bounty reduced by 15% (Stacker gold bonus unaffected)
  • Ancient Black Dragon: Fireball Mana Cost increased from 100 to 200
  • Ancient Thunderhide: Frenzy Mana Cost increased from 50 to 75
  • Ancient Thunderhide: Slam Mana Cost increased from 90 to 150.

ITEM UPDATES

  • ECHO SABRE
    • Bonus Mana Regeneration from 2.25 to 1.75
    • Bonus Strength reduced from 15 to 13
    • Fixed Swashbuckle attacks and Toss Tree not putting echo sabre on cooldown.
  • MONKEY KING BAR
    • Attack Speed Bonus increased from 35 to 45
  • SILVER EDGE
    • Cooldown increased from 18 to 20 seconds
  • SANGE AND YASHA
    • Status Resistance reduced from 25% to 22%
  • KAYA AND SANGE
    • Status Resistance reduced from 25% to 22%
  • HELM OF IRON WILL
    • Cost increased from 925 to 950
  • SACRED RELIC
    • Cost reduced from 3800 to 3750
  • ARMLET OF MORDIGGIAN
    • Recipe Cost reduced from 650 to 625 (Total cost unchanged)
  • CRIMSON GUARD
    • Recipe Cost reduced from 950 to 875 (total cost reduced from 3700 to 3650)
  • HELM OF THE DOMINATOR
    • Total Cost increased from 2350 to 2375
  • HELM OF THE OVERLORD
    • Recipe Cost reduced from 1250 to 1225 (Total cost unchanged)
    • Bonus attributes reduced from +8 to +7
    • Bonus Health Regen reduced from +8 to +7
    • Bonus Armor reduced from +8 to +7
    • Dominated Creep Bounty increased from +200 to +250

NEUTRAL ITEM UPDATES

  • ASCETIC’S CAP
    • Status resist bonus reduced from 50 to 40
    • Bonus Health reduced from 300 to 250
  • BLAST RIG
    • Bonus Armor reduced from 8 to 7
    • Blind Duration reduced from 2.5 to 2
  • APEX
    • Primary Stat Bonus reduced from 75 to 70
  • GIANT’S RING
    • Bonus Strength reduced from 40 to 35
    • Bonus Movement Speed reduced from 60 to 50
  • TELESCOPE
    • Bonus Cast Range reduced from 125 to 110
    • Bonus Attack Range reduced from 125 to 110
  • WITCHBANE
    • Cleanse is now a single target spell

HERO UPDATES

  • ABADDON
    • TALENTS
      • Level 20 talent from +9 Armor to: -8s Borrowed Time Cooldown
  • ALCHEMIST
    • Base Damage rescaled from 49-58 to 52-58
    • CHEMICAL RAGE
      • Mana Cost from 50/100/150 to 50/75/100
  • ANCIENT APPARITION
    • TALENTS
      • Level 10 Talent +175 Chilling Touch Attack Range increased to +200
      • Level 15 Talent +150 Cold Feet breaking distance increased to +200
      • Level 20 Talent +70 Chilling Touch Damage increased to +80
      • Level 25 Talent 500 AoE cold feet reduced to 450
  • ARC WARDEN
    • Strength reduced from 23 + 2.8 to 22 +2.6
    • Base Agility increased from 16 to 20 (Base Damage unchanged)
    • SPARK WRAITH
      • Aghanim’s Scepter secondary spark wraith activation delay reduced from 3s to 2.
    • TALENTS
      • Level 25 Talent +25% Lifesteal increased to 35%
  • BANE
    • Strength gain reduced from 2.6 to 2.5
    • Agility gain reduced from 2.6 to 2.5
    • Intelligence gain reduced from 2.6 to 2.5
    • TALENTS
      • Level 10 Talent +15% Magic Resistance reduced to +12%
      • Level 25 Talent +5.5s Fiend’s Grip Duration reduced to +5
  • BATRIDER
    • Base Vision increased from 1200/800 to 1600/800
    • STICKY NAPALM
      • No longer increases Fae Grenade Damage
      • Duration decreased from 8s to 7
    • FLAMEBREAK
      • Damage Per Second reduced from 20 to 15
    • FIREFLY
      • Bonus Vision reduced from 200/400/600/800 to 100/200/300/400
      • Cooldown Increased from 46/42/38/34 to 52/46/40/34
  • BEASTMASTER
    • Base Damage reduced by 2
    • PRIMAL ROAR
      • Cooldown from 90/80/70 to 100/80/60
    • TALENTS
      • Level 10 Talent +20 Move Speed replaced with +1.75 Mana Regen
      • Level 15 Talent +3 Mana Regen replaced with +30 Move Speed.
      • Level 15 Talent +250 Health Beastmaster Controlled Units replaced with +2.5% Wild Axes Damage Amp Per Stack.
      • Level 20 Talent -30s Primal Roar Cooldown replaced with +250 Health Beastmaster Controlled Units.
      • Level 25 Talent +4% Wild Axes Damage Amp Per Stack replaced with -30s Primal Roar Cooldown
  • BLOODSEEKER
    • Agility gain reduced from 3.4 to 3.1
    • Fixed Level 15 Talent Bonus Rupture Damage not applying to a target that was already ruptured.
    • TALENTS
      • Level 10 Talent +10% Bloodrage Spell Amplification reduced to +8%
  • BOUNTY HUNTER
    • JINADA
      • Damage rescaled from 70/100/130/160 to 60/100/140/180
  • BREWMASTER
    • TALENTS
      • Level 25 Talent +80% Drunken Brawler Critical Strike Damage Increased to 90%
  • CENTAUR WARRUNNER
    • DOUBLE EDGE
      • Damage Radius increased from 190 to 220
    • TALENTS
      • Level 20 Talent -20s Stampede Cooldown increased to -25
  • CHAOS KNIGHT
    • Base Movement Speed increased from 320 to 325.
    • CHAOS STRIKE
      • Proc Chance increased from 30% to 33.33%
    • REALITY RIFT
      • Armor Reduction increased from 3/4/5/6 to 4/5/6/7
  • CHEN
    • DIVINE FAVOR
      • Armor Aura reduced from 2/3/4/5 to 1/2/3/4
      • Health Regen Aura increased from 1.25/2.5/3.75/5 to 1.5/3/4.5/6
    • TALENTS
      • Level 10 Talent +175 health increased to 200
  • CLINKZ
    • Agility gain reduced from 2.7 to 2.5
    • Attack Range reduced from 625 to 600
    • BURNING BARRAGE
      • Cooldown increased from 28/24/20/16 to 30/26/22/18
      • Cast Point increased from 0 to 0.2
      • Mana Cost from 40/50/60/70 to 40/55/70/85
    • SKELETON WALK
      • Shard Skeleton Archers duration reduced from 45s to 30
    • DEATH PACT
      • Bonus Health reduced from 40%/70%/100% to 30%/55%/80%
    • BURNING ARMY
      • Duration increased from 20s to 30
  • CRYSTAL MAIDEN
    • FROSTBITE
      • Mana Cost reduced from 140/145/150/155 to 125/135/145/155
  • DARK SEER
    • ION SHELL
      • Aghanim’s Scepter Bonus Health reduced from 300 to 275
    • TALENTS
      • Level 20 Talent -35s Wall of Replica cooldown increased to -40
      • Level 25 Talent 320 AoE surge increased to 350
  • DAZZLE
    • Base attack range increased from 550 to 575.
    • TALENTS
      • Level 20 Talent +36 Poison Touch DPS increased to +40
  • DEATH PROPHET
    • Intelligence gain reduced from 3.5 to 3.3
    • Agility gain increased from 1.4 to 1.8
    • Base mana regeneration increased from 0 to 0.5
    • Base Movement Speed increased from 320 to 325
  • DISRUPTOR
    • TALENTS
      • Level 25 Talent +275 Static Storm AoE reduced to 250
      • Level 25 Talent -11s Glimpse Cooldown increased to -12
  • DRAGON KNIGHT
    • Base damage increased by 1
    • ELDER DRAGON FORM
      • Black Dragon Magic Resistance increased from 20% to 25%
      • Cooldown reduced from 115 to 115/110/105/100
    • FIREBALL
      • DPS increased from 60 to 65
  • DROW RANGER
    • MULTISHOT
      • Now applies the bonus damage component of Frost Arrows
  • EARTHSHAKER
    • ENCHANT TOTEM
      • Aghanim’s Scepter Air time decreased from 1s to 0.8s
      • Cast point reduced from 0.69 to 0.6
  • EMBER SPIRIT
    • Agility gain increased from 2.6 to 2.9
    • Base Health Regen Increased from 0.5 to 0.75
  • ENCHANTRESS
    • IMPETUS
    • Mana Cost reduced from 65 to 55
  • GRIMSTROKE
    • TALENTS
      • Level 20 Talent +800 Stroke of fate cast range increased to +1000
      • Level 25 Talent +40% Stroke of fate damage increased to +50%
  • GYROCOPTER
    • HOMING MISSILE
      • Shard Rocket Barrage Range increased from 700 to 725
  • HOODWINK
    • ACORN SHOT
      • Slow Duration increased from 0.25s to 0.35
    • TALENTS
      • Level 25 Talent no longer makes Sharpshooter deal pure damage.
  • HUSKAR
    • Level 20 +35% Berserker’s Blood Regen reduced to 30%
    • Level 25 +16% Life Break Damage increased to +20%
  • JAKIRO
    • Strength Gain reduced from 3.0 to 2.8
    • Intelligence Gain increased from 2.8 to 3.0
    • MACROPYRE
      • Damage increased from 100/140/180 to 110/155/200
  • KEEPER OF THE LIGHT
    • ILLUMINATE
      • Cooldown increased from 11 to 13
      • Damage reduced from 225/325/425/525 to 200/300/400/500
      • Travel Speed reduced from 1050 to 900
    • SPIRIT FORM
      • Bonus Movement Speed from 20/25/30% to 15/20/25%
  • LIFESTEALER
    • Agility increased from 18 + 2.4 to 19 + 2.6
  • LINA
    • LIGHT STRIKE ARRAY
      • Cooldown increased from 10/9/8/7 to 13/11/9/7
    • LAGUNA BLADE
      • Shard now also reduces mana cost by 100
    • TALENTS
      • Level 25 Talent +150 Attack Range reduced to 125
  • LUNA
    • LUCENT BEAM
      • Aghanim’s Shard launches 1 attack instead of 2.
      • Aghanim’s Shard search radius increased from 325 to 500
    • ECLIPSE
    • Cooldown decreased from 140 to 140/130/120
  • LYCAN
    • FERAL IMPULSE
      • Bonus Damage reduced from 12/24/36/48% to 11/22/33/44%
      • Bonus Health Regeneration reduced from 2/4/6/8 to 1/3/5/7
    • TALENTS
      • Level 10 Talent +15 Summon Wolves Damage reduced to +13
      • Level 10 Talent +8 Feral Impulse HP regen increased to +10
      • Level 15 Talent -20s Shapeshift Cooldown reduced to -15
      • Level 20 Talent +30% Feral Impulse Damage reduced to +25%
  • MIRANA
    • TALENTS
      • Level 15 Talent +75 Leap Attack Speed increased to +80
      • Level 20 Talent -25s Moonlight Shadow Cooldown reduced to -20
      • Level 25 Talent +180 Starstorm damage increased to +200
  • MONKEY KING
    • BOUNDLESS STRIKE
      • Critical Damage reduced from 150/175/200/225% to 135/165/195/225%
    • TREE DANCE
      • Cooldown increased from 1 to 1.45/1.3/1.15/1
  • NAGA SIREN
    • Base Strength reduced from 22 to 21
    • TALENTS
      • Level 20 Talent +10% Rip Tide Chance increased to 12%
      • Level 25 Talent -6 Rip Tide Armor increased to 7
  • NATURE’S PROPHET
    • Base Mana Regeneration increased from 0.5 to 0.75
  • NIGHT STALKER
    • Base HP regen reduced from 2.25 to 2.0
    • TALENTS
      • Level 15 Talent +50 Dark Ascension damage reduced to +40
      • Level 20 Talent +25 Strength reduced to +20
  • OMNIKNIGHT
    • HEAVENLY GRACE
      • Can now be dispelled.
    • DEGEN AURA
      • Slow increased from 10/18/26/34% to 10/19/28/37%
    • GUARDIAN ANGEL
      • Mana Cost increased from 125/175/250 to 150/200/250
    • TALENTS
      • Level 20 Talent -3s Heavenly Grace Cooldown reduced to -2
  • PANGOLIER
    • SHIELD CRASH
      • Slow Reduced from 25/30/35/40% to 20/25/30/35%
      • Mana Cost increased from 60/70/80/90 to 75/85/95/105
    • ROLLING THUNDER
      • Cooldown increased from 70 to 80/75/70
    • TALENTS
      • Level 25 Talent -28s Rolling Thunder Cooldown reduced to -25
  • PHANTOM ASSASSIN
    • Base HP Regeneration increased from 0.25 to 0.75
    • BLUR
      • Evasion increased from 15/25/35/45% to 20/30/40/50%
  • PHANTOM LANCER
    • TALENTS
      • Level 15 talent -3s Spirit Lance Cooldown reduced to -2
  • PUCK
    • ILLUSORY ORB
      • Cooldown reduced from 13/12/11/10 to 12/11/10/9
  • PUGNA
    • LIFE DRAIN
      • Aghanim’s Scepter damage/heal increased from 200/300/400 to 250/325/400
  • RUBICK
    • Base Mana Regeneration increased from to 0 to 0.5
    • FADE BOLT
      • Attack Damage Reduction from 10/18/26/34% to 14/21/28/35%
      • Damage Reduction per bounce reduced from 8% to 7%
  • SAND KING
    • BURROWSTRIKE
      • CD increased from 14/13/12/11 to 15/14/13/12
      • Cast range from 400/500/600/700 to 425/500/575/650
    • CAUSTIC FINALE
      • Fixed explosions not damaging illusions
  • SHADOW DEMON
    • DISRUPTION
      • Cooldown increased from 27/24/21/18 to 29/26/23/20
    • SHADOW POISON
      • Mana cost rescaled from 35/40/45/50 to 45
  • SHADOW FIEND
    • NECROMASTERY
      • Shard Critical Damage increased from 170% to 190%
    • TALENTS
      • Level 15 Talent +80 Shadow Raze Damage increased to +100
      • Level 20 Talent +0.3s Requiem Fear per line increased to +0.4s
      • Level 25 Talent -40s Requiem of Souls Cooldown increased to -50s
  • SHADOW SHAMAN
    • Base Health Regen increased from 0.25 to 1
    • TALENTS
      • Level 15 Talent +100 Mass Serpent Wards attack range increased to 120
      • Level 25 Talent +370 Aether shock Damage increased to 380
  • SILENCER
    • GLAIVES OF WISDOM
      • Intelligence Steal duration rescaled from 10/20/30/40 to 15/20/25/30
  • SLARDAR
    • GUARDIAN SPRINT
      • Cooldown reduced from 32/27/22/17 to 29/25/21/17
    • TALENTS
      • Level 20 Talent +100 Slithereen Crush damage increased to 125
  • SLARK
    • Base Attack Speed reduced from 115 to 110
    • TALENTS
      • Level 25 Talent +65s Essence Shift Duration reduced to +55
  • SNAPFIRE
    • Base Health Regen increased from 0.25 to 0.75
    • MORTIMER KISSES
      • Duration reduced from 6s to 5.5
  • SVEN
    • Base Attack Time increased from 1.8 to 1.9
    • STORM HAMMER
      • Damage decreased from 110/180/250/320 to 95/170/245/320
    • GOD’S STRENGTH
      • Duration decreased from 40 to 35
  • TERRORBLADE
    • Strength Gain increased from 1.7 to 2.0
  • TIMBERSAW
    • Base Damage increased by 1.
    • WHIRLING DEATH
      • Bonus Damage Per Tree Cut increased from 8/16/24/32 to 11/18/25/32
    • TALENTS
      • Level 20 talent +3% Chakram Slow increased to +4%.
  • TINY
    • Strength increased from 28 + 3.8 to 30 + 4.0
    • TALENTS
      • Level 25 Talent 3 toss charges reduced to 2
  • TUSK
    • SNOWBALL
      • Cooldown reduced from 21/20/19/18 to 18/17/16/15
    • WALRUS PUNCH!
      • Critical Damage increased from 350% to 350%/375%/400%
    • TALENTS
      • Level 25 Talent -10s Snowball cooldown reduced to -8
  • UNDERLORD
    • FIEND’S GATE
      • Cooldown reduced from 130 to 110
    • TALENTS
      • Level 10 Talent +125 Firestorm Radius reduced to +100
      • Level 20 Talent +12% Atrophy Aura Damage Reduction increased to 15%
  • UNDYING
    • Base Mana Regen increased from 0 to 0.25
    • TALENTS
      • Level 10 Talent +50 Decay Damage increased to +55
  • URSA
    • TALENTS
      • Level 25 Talent +480 Earthshock AoE increased to 500
  • VENGEFUL SPIRIT
    • Agility gain reduced from 3.8 to 3.4
    • VENGEANCE AURA
      • Aghanim’s Scepter illusion bonus movement speed reduced from 25% to 12%
      • Aghanim’s Scepter illusion now has a hero HP bar
  • VENOMANCER
    • Agility Gain reduced from 3.0 to 2.8
    • TALENTS
      • Level 25 Talent 2.6x Plague ward HP/Damage reduced to 2.5x
  • VIPER
    • Agility Gain increased from 2.5 to 2.7
    • POISON ATTACK
      • Magic Resistance decrease per stack increased from 3/5/7/9% to 4/6/8/10%
  • VOID SPIRIT
    • TALENTS
      • Level 10 Talent +60 Aether Remnant Damage reduced to +50
      • Level 10 Talent +2.5 Mana Regen reduced to 1.75
      • Level 25 Talent 2.5s Dissimilate stun reduced to 2s
  • WARLOCK
    • UPHEAVAL
      • Cooldown reduced from 50/46/42/38 to 35
  • WEAVER
    • Base Health Regen increased from 1 to 1.25
    • SHUKUCHI
      • Mana Cost decreased from 70 to 60
  • WITCH DOCTOR
    • DEATH WARD
      • Damage increased from 85/135/185 to 85/140/195
    • VOODOO SWITCHEROO
      • Mana Cost reduced from 250 to 150
      • Cooldown reduced from 70 to 40
  • WRAITH KING
    • WRAITHFIRE BLAST
      • Damage over Time increased from 10/30/50/70 to 20/40/60/80
      • Impact Damage rescaled from 70/80/90/100 to 60/80/100/120
  • ZEUS
    • LIGHTNING BOLT
      • Now targets the closest nearby non-hero enemy unit in range when ground targeted, if there’s no heroes in range.

Dota 2 September 11 update patch notes via Dota 2.

Author
Image of Paul DeMarco
Paul DeMarco
Paul is a hardcore Call of Duty fan, but also enjoys a good survival battle royale game like Fortnite or PUBG. He's been a gamer since 2005 and doesn't plan to stop any time soon.