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loadout menu in Metal Hellsinger
Image via The Outsiders

Metal: Hellsinger Sigil tier list

You're one lucky devil.

In Metal: Hellsinger, you’ve a lot on your plate. What with all the beast slaughtering, and the boss toppling, and the rampaging through the eight Hells, it may seem a little overwhelming. But, thankfully, the seven former Archdevils had failed a coup against the Red Judge, meaning that they all got butchered. Their deaths pathed the way to Sigils, which will seriously aid you on your quest. Here are all the Sigils in Metal: Hellsinger. Ranked.

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Sigils tier list in Metal: Hellsinger

SS

Ghost Rounds

Ghost Rounds is an essential Sigil. When you switch weapons, your new weapon will gain a number of shots based on how powerful it is, 2/4/8, meaning your first ammo round is inflated. This turns Vulcan into a death machine, and sets its place as the best weapon in the game. Simply scroll the mouse wheel up and down and every time you reload, you’ll have a weapon of mass destruction. This perfect matrimony settles this Sigil as the most useful. Try it, you won’t be able to not use it.

S

Unyielding Fury

Unyielding Fury seriously aids your fury metre. At maximum upgrade, you start the level on 16x Fury and you will never drop below 4x fury. This makes causing maximum damage so much easier, and is a strong, universal pick if you are ever stuck for options.

A

Streak Guardian

Streak Guardian protects your hit streak from any blunders or mistakes you make, and is available every time your hit streak resets. This means that you will benefit from your hit streak boons for much longer, and you will be able to build up an incredible hit streak. Being able to easily access your boons is a huge asset that will elevate any player.

The Hounds in Kill to the Rhythm in Metal Hellsinger
Screenshot by GJ / The Outsiders

B

Last Breath Aegis

Last Breath Aegis makes the player more powerful when they are at critical health. You’ll really have to dance with the devils for this one. A lot of players will constantly be in a state of low health, making it useful, and the damage increase is very much worth it, but there is risk, and advanced or safe players won’t often be at critical health for this boon to be much worth it.

C

Ultimate Sovereignty

Ultimate Sovereignty Slowly charges up your weapon’s ultimate, but only for the one you are carrying. This isn’t by a huge deal, and it’ll get outpaced by you actually slaughtering demons, but you can wait before any anguish gate and let all of your weapons charge, at the cost of fury and time bonus.

fighting in Metal Hellsinger
Screenshot by GJ / The Outsiders

D

The Perfectionist

The Perfectionist amps up your fury a little more with each perfect hit. SOme players may find this very useful, and will be able to constantly have their fury up. But for most, the Unyielding Fury Sigil gives them more versatility and ease, as they will always be in a state of fury, whereas this boon simply helps them achieve fury a little faster.

E

Boon Momentum

Boon Momentum allows your hit streak boons to be accessed faster. Highly levelled up, this could be a huge asset, however Streak Guardian allows you to get much further as it allows mistakes. Even with being able to benefit from the boons quicker, if you are not particularly good at keeping a streak, then you won’t benefit from them for long.

Related: Metal: Hellsinger weapon tier list

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