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How to Level Athletics in Cyberpunk 2077

How to Level Athletics in Cyberpunk 2077

The body is a temple, even in a setting where everyone is ripping out their guts and replacing them with plastic and metal and whatnot like in Cyberpunk 2077. You can graft a bunch of steel plates to yourself, but they won’t do much for you if you’re not actually using that body of yours. Here’s how to level athletics in Cyberpunk 2077

Cue “Eye of the Tiger.”

Athletics is a subset of your Body attribute, and is arguably one of the most important stats in Cyberpunk 2077. Adding attribute points to your Body attribute will boost your vital stats like health, stamina, and carry weight in small increments, but the real power-ups to those stats come from improving your Athletics and unlocking its associated perks.

How to Level Athletics in Cyberpunk 2077

So how do you improve your Athletics stat? Well, assuming you’re a human being, you probably already know the answer to that, but in case a robot is reading this or something, you need to move your body around. You need to take physical actions with your character, whether that be sprinting, jumping, climbing stuff, or using melee attacks. Basically, any action that spends stamina will contribute to your Athletics stat. 

As your Athletics improves, you’ll get additional bonuses to your physical skills, such as health increases, improved stamina regain, and increased carry weight, as well as the all-important perk points. Athletics perks provide similar bonuses, albeit on a much higher, more beneficial scale. Remember, though, some perks require a certain level of Body attribute before you can unlock them. Here’s a few examples of helpful Athletics perks:

  • Regeneration: Slowly regenerates health while in combat, so you don’t have to fumble for a MaxDoc every five seconds.
  • Divided Attention: Allows you to reload your gun while sliding, vaulting, or sprinting, so you don’t leave yourself open when topping off.
  • Steel and Chrome: Increases melee damage by 10% per rank. Self-explanatory and obviously useful.

Even if you’re not going for a melee-centric build, it’s never a bad idea to ensure you can take more punishment, run longer, and carry more stuff. If you want those legs to carry you, you gotta meet ‘em halfway.

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