shooting beast in darktide
Image via Fatshark

How To Fix FPS Drops and Lag in Warhammer 40K: Darktide

Fix This Problem!

It’s never a good thing when a game we’re incredibly excited for has performance issues. But, that’s — alas, something we’ve grown accustomed to as modern gamers. Almost no one knows this better — at present, anyway — than players of Warhammer 40,000: Darktide. It’d seem that fans of this long-awaited installment to the storied franchise are experiencing a duo of unpleasantries: low FPS, and lags.

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In a Reddit thread posted to r/DarkTide, user u/Firestrike9 (who credits Steam user Solivaguz) details a step-by-step process to fixing low performance issues. It seemed to resonate with many users, who all explained their — admittedly impressive — specs, and the low frame rate they were recording. So, let’s take a look at their solution as we ask: How To Fix FPS Drops and Lag in Warhammer 40K: Darktide?

How to Fix FPS Drops and Lag in Warhammer 40K: Darktide

In the abovementioned thread, u/Firestrike9 breaks down one potential fix for any who are experiencing this frustrating problem. But, it might seem a bit convoluted for some players. According to them, Darktide always has Ray Tracing turned on (even if it says it’s turned off!) so, here’s how to fix that:

  • Reduce the in-game graphics settings.
  • Exit the game. In a file explorer window, find the file called “user_settings.config” in the Darktide folder (%appdata%\Fatshark\Darktide). Open this file in notepad, and verify the settings are listed as follows:
    • rt_checkerboard_reflections = false
    • rt_light_quality = false
    • rt_mixed_reflections = false
    • rt_particle_reflections_enabled = false
    • rt_reflections_enabled = false
    • rt_shadow_ray_multiplier = 0
    • rt_transparent_reflections_enabled = false
    • rtxgi_enabled = false
    • rtxgi_scale = 0
  • Save the file, and jump back into the game.

Related: All Darktide Grimoire Locations in Warhammer 40K: Darktide

If you followed this process step-by-step, then Ray Tracing should be forced off, thus making the frame rate closer to what you’d normally expect. It should also help to reduce the lag that some have reported.

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Author
James Herd
James has been playing games for as long as he can remember. His first game was either The Lion King or The Mask for the SNES. He has since grown into the biggest apologist for JRPGs and he wants to be Yoko Taro for Halloween.