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zealot in darktide
Image via Fatshark

Every Zealot feat in Warhammer 40K: Darktide

Preaching a doctrine of violence.

In Warhammer 40K: Darktide you can display your loyalty to the God Emperor no better than becoming a Zealot. Ready and waiting to chastise the wicked, the Zealot is a fantastic operator that deals high damage and gets in real close, to see the faces of those you purge. The feats of the Zealot really help them dominate the field. Here are all the feats for the Zealot in Warhammer 40K: Darktide.

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All Zealot Feats in Warhammer 40K: Darktide

Feats at Level 5

Purify in Blood: Replenish 50% more Toughness on melee kills.

Faith Restored: +75% Toughness damage reduction on critical hit for 4 seconds.

Enemies Within, Enemies Without: Replenish 5% Toughness per second while within 5 meters of 3 enemies.

Feats at Level 10

Bloodletting: +10% Melee Crit Chance for 3 seconds on Melee Hit against Bleeding Enemies. Melee Critical Hits apply Bleed.

Punishment: Attacks that Hit 3 or more enemies grant +30% Impact for 5 seconds. Stacks 5 times. At max stacks, gain Uninterruptible.

Retribution: 10% attack speed below 50% health. Bonus is doubled below 20% health.

Feats at Level 15

Holy Fervour: +20% Power to allies in Coherency for 5 seconds. On gaining a stack of Martyrdom.

Benediction: +15% Toughness damage reduction (Allies in Coherency).

Inspiring Excoriation: Using Chastise The Wicked replenishes 20% Toughness to allies in Coherency.

zealot face in darktide
Image via Fatshark

Related: Warhammer 40,000: Darktide Zealot Build and Weapons

Feats at Level 20

Holy Revenant: When Until Death ends, you gain health based on the damage you dealt during Until Death. Melee damage dealt heals for twice the amount.

Thy Wrath Be Swift: You no longer get stunned by enemy melee attacks. When you take damage, gain +20% movement speed for 2 seconds.

Faith Restores All: After taking damage you regain 25% of the damage taken over 5 seconds.

Feats at Level 25

Emperor’s Executioner: Deal up to 25% increased ranged damage based on the proximity to the target.

Rising Conviction: +4% damage for 5 seconds on hit. Max stacks 5.

Honour The Martyr: Martyrdom has 6 max stacks.

Feats at Level 30

Invocation Of Death: Melee critical hits reduce the cooldown of Chastise The Wicked by 1.5 second.

Fury of the Faithful: +20% attack speed for 5 seconds on using Chastise The Wicked.

Purge the Wicked: Chastise The Wicked now has two charges.

Keep an eye on Gamer Journalist for more gaming and Warhammer 40K: Darktide content, such as how to use Plasteel.

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