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Biggest takeaways from Destiny 2's 'state of the game' address - 'State of the game' document.
Image via Bungie

Biggest Takeaways From Destiny 2 ‘State of the Game’ Address

5000 words of pure goodness.

Destiny 2’s ‘state of the game’ address went live on the 13th of February. With over 5000 words, it’s one beefy document — as you would expect from a Bungie ‘state of the game’. Not everybody is exactly keen to read that much text, though, which is why I’ve condensed Destiny 2’s ‘state of the game’ address down into a handful of bullet points.

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These bullet points outline the key takeaways from the address. Each one deals with something functional changing in Destiny 2 come Lightfall.

Destiny 2 ‘State of the Game’ Takeaways

Destiny 2’s ‘state of the game’ deals with two time periods. Lightfall launches with Season 20, called Season of Defiance. After development began on that season, Bungie changed its design ethos for Destiny’s seasonal content.

I’ve split up the takeaways from the ‘state of the game’ address into two sections — one for what’s changing with Lightfall and Season of Defiance, and one for what’s changing after that season.

Related: Is Destiny 2 Lightfall Going to Have Higher Difficulty? Answered

Season of Defiance

Lightfall keyart of Titan holding a Grenade Launcher.
Image via Bungie

Here’s everything changing in Destiny 2 when Lightfall launches with Season of Defiance:

  • Seasonal Engrams are replacing Umbral Engrams. Glimmer is replacing Umbral Energy.
  • Seasonal currency is being replaced by a key system. Activities will drop keys which can be used to open reward chests at the end of seasonal activities. The rewards from these chests have been increased.
  • Seasonal Vendor upgrades will have fewer tiers.
  • Introduction of Guardian Ranks, armor 3.0, and Loadout system.
  • Fewer total craftable weapons.
  • Deepsight weapons will now only drop if you need that weapon’s pattern.
  • Ability recharge time is being extended across the board.
  • The general difficulty of content will be increasing.
  • Multiple Crucible modes and maps will be released over 2023.

Post-Season of Defiance

Biggest takeaways from Destiny 2's 'state of the game' address - The Final Shape logo.
Image via Bungie

These changes will be implemented starting in Season 21, after Season of Defiance concludes:

  • Random rolled weapons will begin to have the ability to be ‘Enhanced’ after obtaining them. This gives them enhanced versions of their randomly rolled perks. Only the Lightfall raid Adept weapons will have this on launch, with more to be added after.
  • An ability to target Deepsight weapons is being added.

This is just the start of how Destiny 2 will be changing going into 2023. To keep up to date with what else Bungie has in store — follow Gamer Journalist on Facebook. We’ll make sure you never miss a thing.

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