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Image via Rayll

How to Get All Achievements in Fears to Fathom – Carson House

A classic life of a teenage boy

Rayll reintroduces players to the horrors of home invasion. In a fuller length game with an average run time of one hour. Carson House is filled with red herrings, paranoia and mystery. Can you work out who the antagonist is before they make their move? The Achievements in Carson House is easier to complete than other Indie Horror Games. With a total of 5 Achievements to unlock in the latest episode. This is our full guide on how to get every Carson House Achievement in Rayll’s latest Indie Home Invasion Horror Game of the Fears to Fathom Anthology.

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How to Get All Achievements in Carson House

Carson House Achievement: Reader

The Reader Achievement is awarded to players who check their incoming text messages. However, what is key to getting this Achievement is by specifically scrolling up on the messages. If you just look at the last message which you would have just received, you will not get the Achievement. Instead, you need to look at various message threads and scroll up. This is a good Achievement to have in the game as it asks players to look back at older messages. Gaining an insight on our character, the relationships around him and context towards how he handles future tasks and the horror which awaits him at Carson’s House.

Related: All Secret Sightings of Cara in Fears to Fathom – Carson House.

Carson House Achievement: Knowledgeable

The Knowledgeable Achievement is rewarded to players if they get 7 out of 7 correct answers on the Flag Quiz titled ‘Guess the Flag.exe’. The game is located on the Security Room computer, the application at the bottom right of the screen. The questions are randomized so the best way to beat this if flags are not your forte is to have your phone ready to look up the multiple choice Countries’ flags for a guaranteed win in the Guess the Flag game. We love a little bit of education in a Horror Game. Getting 7/7 in the test will immediately reward you with the Achievement.

Carson House Achievement: Nuisance

The Nuisance Achievement is an easy one to get so long as you do not exit off the bicycle for the Knacks grocery shopping Roy Carson asks you to do. The button to press to get off is the Spacebar, do not click this yet. Instead, go straight to Knacks and cycle indoors. Simply ride up to the tillpoint or the first aisle and ride back out and you will get the Achievement. Teenagers, am I right?

Carson House Achievement: Helper

The Helper Achievement is rewarded upon successfully helping the older lady at the Chilled Section of Knacks. She is wearing all black. The task is to locate Mustard for her son. Mustard can be found in Aisle 1 under the Peanut Butter/Jams section. It is the first Aisle opposite the till person, and at the end of it is a yellow bucket and mop. The Mustard is found on the top shelf on the right side called ‘Golds Mustard’. It is in between ‘Goodboy’s Mayo’ and ‘Nut Butter‘. Return to the woman who can be seen browsing the store. Make sure she is facing you so that you can interact with her. Complete the interaction to get the Helper Achievement.

Carson House Achievement: Survivor

Turn on the Power

The Survivor Achievement is simple in writing however, its task is harder to complete. The issue with completing Fears to Fathom Episode 3 is its difficulty in surviving the night to begin with. When the intruder makes themselves known inside the House, it is done through hiding and stealth. The intruder sneaks into the house upon cutting off the power. You need to turn the power back on by going outside and hitting the Breaker Box. But by doing this the intruder will sneak into the house. They will turn the oven on, do not turn it off until you return to the Security Room and check the camera. Noah will point out the oven, at that point head down and turn it off.

Do not Search for the Intruder

Return to the Security Room immediately, Noah says he wants to confront them. However, with that information, do not go downstairs. Instead, reach out to Andy for Turner’s contact details. After reading the messages, check the Monitors. The intruder will make their way up the stairs and head straight to your room. Keep watching, the camera with cut and the intruder will knock and interact with you. After the interaction, go to the door to the right (the intruder is not standing behind that door). Head across the hallway into the Storage Closet, shut the door and crouch. Wait for the intruder to walk past, you can interact with the blinds so you can watch them.

When the Time is Right, Run!

When the intruder is inside, wait for Noah to tell you to make a run for it. Exit the room and run to the left. Go immediately down the stairs and the game will end. The Survivor Achievement is unlocked.


That is our full guide on how to get all achievements in Fears to Fathom Episode 3, Carson House. If you are interested in more Carson House content, take a look at: Can the Pizza Delivery Guy Enter the House in Fears to Fathom – Carson House? Answered or Is Fears to Fathom – Carson House Based on a True Story? Answered. Feel free to follow us on Gamer Journalist’s Facebook to see all of our latest content. Including guides on Indie Horror such as PROJECT: PLAYTIME, Bendy, The Classrooms and The Backrooms.

Author
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Hadley Vincent
Hadley is a Freelance Writer for Gamer Journalist. They have been with the company since October 2022. With a BSc Honors in Psychology, Hadley focuses their creativity and passion for Video Games by primarily covering Horror, FPS, and anything with a great narrative. You will often find Hadley covering the latest indie horror games or deploying into Call of Duty's DMZ. They love a good story and one that can keep them up at night, be that for its scares or its lore.