The DioField Chronicle is Square Enix’s latest RPG, and it features unique, tactical battles and a robust cast of characters. Each character brings something unique to the mix, but the most necessary character in any RPG is the healer. In this game, that’s Shivat: a roguish young man with a checkered past who has powerful healing spells at his disposal.
How To Play As Shivat
Shivat is a Magicker like Waltaquin, but his spells are more focused on healing than dealing direct damage. That’s not to say he can’t dish out some pain, but even his offensive skills are more indirect than others. As with most magic users, though, he’s not the sturdiest character and benefits from having someone like Izelair take the hits.
Shivat’s iconic spell is Sanctuary, a powerful healing skill that creates a healing pool within a set area. This is perfect for keeping tanks and other close-quarter fighters healthy when they’re in combat. Shivat also has access to the Heal spell, but it’s unfortunately only tied to low-tier weapons. Keep one of these weapons handy when using Shivat as an adjutant, but if he’s in combat it’s best to rely on Sanctuary.
Offensively, Shivat prefers to create opportunities for damage rather than attacking directly. Both Flame Wisp and Lightning Rod deal damage over an area, making both of them useful when enemies are grouped together. Use a Cavalier unit like Fredret to get enemies in close to get the most out of these spells. And Ice Missile is a great spell that works well with fast-hitting characters like Andrias.
Shivat’s abilities are pretty standard for a magic user, largely focused on energy preservation and improved healing. Enhanced Healing is great for keeping multiple characters alive, while Auto EP Recovery ensures that Shivat will have enough EP to stay in the fight. You can also pair Focus with Magicker’s Mettle to significantly reduce Shivat’s cooldown times.
Skills
Convalescent Circle | Heal all allies in the target area while the skill is active, and fill up the rescue gauge for incapacitated allies in the target area. |
Heal | Restore 50% of a target’s max HP. |
Sanctuary | Create a restorative area that gradually restores HP to allies within it. |
Frenzied Soul | Deal damage to enemies in the target area and restore part of that damage as HP to all allies in the target area. |
Ice Missile | Conjure a block of ice on the target/ The block will fire icy arrows as the unit attacks. Has a chance to inflict freeze. |
Flame Wisp | Conjure a ball of flame that circles around the target, potentially inflicting burn on those it strikes. |
Lightning Rod | Deploy a lightning rod which deals damage at regular intervals to enemies in its target area, with a chance to inflict stun. |
Abilities
Healing Boost | Increases recovery amount. |
Evasion Boost | Increases evasion. |
Extend Effect | Extends duration of continuous effects by 50%. |
Enhanced Healing | Allows you to heal yourself when healing others. |
Soldier Killer | Deals 1.2x damage to Soldier unit type. |
Focus | Reduces cooldown time by 30%. |
Auto EP Recovery | Recovers 1% EP every three seconds. |
EP Boost | Increases EP by 10. |
Magicker’s Mettle | Reduces cooldown time for all allies by 10%. |
The DioField Chronicle is available now for Nintendo Switch, PlayStation, Xbox, and PC.
Published: Oct 4, 2022 12:04 pm