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Underlords Savage Hunter Build

Due to the recent patch, the Underlords Savage Hunter build has become stronger than ever. Utilizing the summons to increase the overall DPS makes for some serious damage. By using 6 savage units, we automatically gain the druid alliance, and activate tier 3 savage alliance.

Drow and Medusa will account for a lot of the damage while Tiderhunter and Tiny hold down the front line with their effective stun abilities. Sand King provides his own crowd control with his ability, making most of the enemy units just completely useless. Warriors and Scaled alliances provide some more tankiness as well as some added magic protection.


  • Enchantress
  • Tusk
  • Lone Druid
  • Lycan
  • Sand King
  • Venomancer
  • Drow Ranger
  • Medusa
  • Tiderhunter
  • Tiny


  • (6) Savage
  • (3) Hunter
  • (3) Warriors
  • (2) Scaled
  • (2) Druid


  • Summoning Stone – Allied summoned units have +150 health.
  • Tooth and Claw – Savage units apply a stackable [7/10/13] damage/sec bleed on attack.
  • Hunter’s Focus – Hunters deal (5/7/10] percent extra Attack Damage for each other Hunters attacking the same target.

You should pick up Hunter’s Focus if you see it because it will make this build insane when coupled with Lycan’s wolves and all the other synergies in play.

About the author

Cole Andrews

Cole is a lifelong PC gamer who loves FPS, RPG, and MMO games. The first PC game that got him hooked was the Counter-Strike beta in 1999. He has thousands of hours in all of the old-school Blizzard games like Starcraft, Warcraft, and Diablo.

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