Specialists, come together to build the giant toy in the factory. But be careful, you and your team are not alone in here. The monsters are lurking in the darkness, salivating for the taste of your flesh. The toys are savage abominations, controlled by players themselves. Behind the puppets are cunning players with Sabotages ready to make the Specialists’ lives a living hell. However, the Specialists are ready to fit back, with Perks of their own. Here is how to unlock Sabotages and Perks for Specialists and Monsters in the new free-to-play Horror Game, PROJECT: PLAYTIME.
How to Unlock Sabotages for Monsters
There are 8 Sabotage Categories available in the game. With 3 Levels to each Sabotage. These increase the ability of the Sabotage. The cost of Level 1 Sabotages is 600 Toy Tickets. There are a total of 24 Monster abilities to unlock which can be used on the playable characters: Huggy Wuggy, Mommy Long Legs and Boxy Boo.
Sabotages List
- Feeding Frenzy – This is a timed ability which allows the monster to down a Specialist and immediately send them to the Feeding Pit. The downed Specialist does not need to be carried to the Pit.
- Boobytrap – Nearby Puzzles will be boobytrapped (starting with two Puzzle pillars), setting off an explosion on Specialists who attempt to complete them.
- Directionless – A timed ability which removes the on screen indicators for the Specialists. The train, puzzle locations and collected toy parts will not be visible in this window.
- Living Nightmare – Another timed ability as a visual disturbance for the Specialists. A dark fog fills their FOV, limiting their view massively for a period of time.
- No Pack – Specialist’s GrabPack can be temporarily broken. Teammates must repair the GrabPack.
- No Escape – A timed ability where grapple handles and crash doors stop working.
- Shutdown – Another timed ability of Puzzle Pillars temporarily not working. To fix this, Specialists must find and turn on a breaker.
- Total Lockdown – The final timed ability of all crash doors shutting on themselves. Reducing the area to a smaller map.
How to Unlock Perks for Specialists
All Perks have 3 Levels to them, each require a specific amount of Toy Tickets to unlock. All Level 1 Perks cost 600 Toy Tickets. There are a total of 9 Perk categories, with a total of 27 Perks to unlock for the maximum Perk abilities to be utilized in game.
Perks List
- Power Walker – Walking speed increase.
- Shadow Walker – Crouch speed increase.
- Leave no Trace – Lowers the duration that your footsteps are visible.
- Punching Bag – Extra health added onto your max HP.
- Leadership – Regenerates the health of yourself and your teammates.
- Think Fast – Reflex Puzzle lights stay on longer.
- Distant Savior – Decreased timer on reviving teammate in the Feeding Pit.
- Genius – Memory Puzzle stays on the screen for longer.
- Master Pianist – Fewer patterns in the Piano Puzzle.
How to Earn Toy Tickets
Earn Toy Tickets by completing in-game challenges. The objectives are located under the ‘Career‘ section in the Main Menu. Here you will see your Employee Performance Review. What these are, are objectives that you must hit to gain Toy Tickets. The list of objectives are:
- General – Objectives hit as all characters.
- Player – Objectives hit as a Specialist.
- Monster – General objectives hits as all Monsters.
- Huggy – Objectives hit playing as Huggy Wuggy.
- Mommy – Objectives hit playing as Mommy Long Legs.
- Boxy – Objectives hit playing as Boxy Boo.
- Random – Emotes Used & Customization Duration.
Players can keep track of how well they are doing and what objective needs hitting next. By viewing the Performance Review whenever they are in the Main Menu. That is our guide on how to unlock Sabotages and Perks in PROJECT: PLAYTIME. Those abilities will not upgrade themselves. Can you get them all?
Published: Dec 15, 2022 02:30 pm