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Image via Rayll

How to Beat Fears to Fathom – Carson House

Moral of the story: drugs are bad

What can go wrong house-sitting? Well apparently everything. Rayll’s latest installment in the Fears to Fathom anthology brings back the horrors of house invasion. Previously experiences in bite-size form, Carson House is a longer game, with an average run time of one hour. This time around our protagonist is being stalked from afar. With the intruder slowly but surely making her presence known as time passes. Now that you are outside the comfort and safety of your own house, the intruder makes her move. From watching your every step as your ride your bike to seeing what groceries you buy at the local market. Can you escape her grasp? This is our guide on how to beat Fears to Fathom – Carson House.

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How to Get the Ending of Carson House

The third episode of Fears to Fathom reaches its climax when the intruder gets into the house. As you watch her moves from the security room, she will eventually greet you at the door. At this point you will get a short cutscene where you and the intruder will talk. This will give you enough backstory on Carson House. We know that the woman is in fact our ex that we met off online dating. If you stay in the room, she will continue to speak with you. You should keep checking the cameras whenever you get the chance to see if she is still at the door.

Related: Does Fears to Fathom – Carson House Have Multiple Endings? Answered.

After the second time speaking with her, the dialogue line ‘do it and I will kill both of you’ will end this cutscene. When that appears the music will kick it. Now what you need to do is go through the door to the right of the desk in the room. This is not the door she is standing behind. Go across the hallway into the small storage closet and shut the door. You can open and close the blinds to observe the intruder’s movement. Make sure that you crouch to stay out of her line of sight. She will eventually walk to the door in front of you and you will hear her say ‘Noah’ before entering the room.

The Right Time to Move

Once she enters the room Noah will tell you ‘I need to make a run for it’ (at the bottom of the screen). Immediately exit the room and head left. You can stand and run here at this point as Noah’s words previously stated for you to do. Turn right, running past the room she is currently in and head straight down the stairs. The screen will turn black and the ending will ensue. You have made it out of Carson’s House alive. You find out that the intruder is Cara, a woman Noah used to date who started doing drugs which ended the relationship. As a result, Cara, revengeful went after Noah. This was the outcome.

Bonus Game Over

There is a really cool extra Game Over that can only be experienced at the climax of this game. This is when you are hiding from the intruder inside the storage closet and waiting for the moment to move when her back is turned. However, instead of moving what you should instead do is stay exactly where you are. Just wait and after a few seconds one of the NPCs will send you a text message. This will alert the intruder as she hears the notification go off. In true Horror Movie fashion, she charges at you and grabs you. Rendering you completing paralysed due to the blade going into your body. This is a great Game Over and one that could have been an excellent choice to make as the Bad Ending.


That is our guide on how to beat the challenging episode 3 of Rayll’s Fears to Fathom. We hope this article was useful to aid you in your survival inside Carson’s House. Feel free to check us out on Facebook where you can stay up to date on all the latest gaming content. We have other horror related articles available if you are interested in reading them. With 10 Best Indie Horror Games and Garten of Banban is a Blatant Poppy Playtime Rip-Off – Should You Play?

Author
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Hadley Vincent
Hadley is a Freelance Writer for Gamer Journalist. They have been with the company since October 2022. With a BSc Honors in Psychology, Hadley focuses their creativity and passion for Video Games by primarily covering Horror, FPS, and anything with a great narrative. You will often find Hadley covering the latest indie horror games or deploying into Call of Duty's DMZ. They love a good story and one that can keep them up at night, be that for its scares or its lore.