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Fire Emblem Engage Hector – All Confirmed Abilities and Skills

An absolute tank of a (Emblem Ring) unit

Hector has most recently joined Fire Emblem Engage as one of the three newest Emblem Ring characters. His given title is Emblem of Strength and he originates from Fire Emblem: The Blazing Blade that was on the GameBoy Advance. He comes alongside Soren and Camilla for those who have purchased its Expansion Pass from Wave 2. As the newest Emblem Ring addition to the game, here’s everything you need to know about his abilities, moves and skill set.

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Fire Emblem Engage Hector – All Confirmed Abilities and Skills

Remember that to obtain Hector you need to complete the Paralogue titled “The Brash General”.

  • His Weapon is called “Wolf Beil”. Its exclusive feature is how it deals additional damage to the specific class types of both Calvary and Armoured units.
  • His Sync Skill is called “Quick Riposte”. It triggers when and if an ally with 80% or more HP is attacked and increases the ally’s hit rate of follow-up attacks. This can be upgraded into “Quick Riposte+” later down the line, allowing the skill to trigger at 60% HP or more instead.
  • His Emblem Skill “Impenetrable” grants a 30% increase in the unit’s Def and Res count whenever a foe initiates the battle.
  • His Engage attack called “Storm’s Eye” is a more supportive skill that prevents the foe from landing a follow-up attack and ability to Break and increases the paired up unit’s counter-attacks. Is only compatible to units who wield swords or axes.
  • His Passive skill allows for the unit to equip a weapon that exceeds the unit’s Wt limit and instead boosts damage up to +5.
  • Inheritable skills are as follows:
    • Str +1 and Def +1 that can increase up to Str +5 and Def +5 depending on level hit
    • Axe Guard 1 – 5: Battling a foe wielding an axe boosts the unit’s resistance to damage received depending on unit level
    • Adaptability: Grants Def +2 for physical attacks or Res +2 for magic attacks when his paired unit is attacked. This can be upgraded into “Adaptability+” that increases the bonuses into +3 for both physical or magic attacks.
    • Piercing Glare: Can only be used when HP is full. Removes 20% of HP in favour of preventing foes to move 4 spaces adjacent to the unit.

That’s everything when it comes to Hector. For any further help with the game, check out our other guide pieces such as Fire Emblem Engage – Best Classes for Each Character or Fire Emblem Engage Best Weapons Tier List. Finally, follow Gamer Journalist on Facebook to stay updated with all of the latest content here!

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Lilia Hellal
Fan of everything and anything dating sim and mystery related. Passion for gaming was kickstarted by Luminous Arc on the Nintendo DS and has since become obsessed with Fire Emblem, Rune Factory, Story of Seasons, Danganronpa and Zero Escape. Won't shut up about visual novels, JRPGs and otomes in general.