Making potions in SpellForce: Conquest of Eo becomes a huge part of the game once you advance past your initial two hours of gameplay. You can use essences or “pips” from the following attributes:
- Elemental (E)
- Death (D)
- Life (L)
- Arcane (A)
An E, D, L, or A will represent a group of three. For example, A refers to 3 Arcane Essences. As you gather components and elements, it’s important to remember that your essences must be used in groups of three.
With this formula, L + A + E would mean 3 Life, 3 Arcane, and 3 Elemental. an E+E+E or 3E would indicate 9 Elemental essences. There’s been a lot of confusion over how to read the commonly circulated formula tables, so if you’re not great at math (hi, that’s me), hopefully this helps.
How to Use this Guide
All potions on the below list produce one quantity of the item or effect unless otherwise specified. If an effect has been previously specified, the effect is not listed twice. (Use Control + F on your PC to find the first instance of use.)
Potions for Permanent Trinkets For Your Apprentices or Heroes
Gear up your heroes and apprentices with these potions for SpellForce: Conquest of Eo.
- L + L + A + A = Keg of Finon Beer. This provides +5 Willpower to a Friendly Unit.
- E + E + L +L = Pocket Bottle of Eagle Spirit. No Penalty to Friendly Unit and +3 Missile Range
- E + E+ D + D = Bag of Harvest Juice
- E + E+ A + A = Bag of Fire Provides 18 Damage to a single Enemy Unit
- D + D + A + A = Smoke Bomb Belt — you can teleport; works up to 4 tiles away.
Multi-Use Potions and Recipes
Some pretty useful stuff!
- E + L + A = Acid. This gives you the effect of -50 percent Armor with a five tile range.
- E + D + A = Philosophers Stone. This becomes an ingredient. For every essence you have a point in, it adds two.
- L + A = Sacred Water (2) — You can deal 28 White Damage. 1 tile radius around target tile. This only works on fantastic and undead units.
- E + L = Eagle Spirit (2)
- E + D = Dark Feast (2) — Use this to summon ghouls from corpses
- E + A = Sealed Elemental (2) — This brings you lesser fire golems which operate in a 3 tile range.
- D + A = Smoke bomb (2) – You can teleport with this. Allows for 4 Tile Range.
- Aria (3) = Distilled Aria; this doubles how many potions you can get while crafting.
Arcane Recipes
- Ectoplasm (3) = Charged Crystal. This is an ingredient.
- A = Finon Beer (2). This provides +5 willpower.
- A + A = Focus Potion (2). This restores 4 focus.
- A + A+ A = Tar Bomb. Tar Bomb allows you to remove an action point from enemies in a 1 tile radius around target tile.
- A + A+ D = Elixir of Subjugation — only usable on a target enemy that is routed or broken, they become enslaved. This means you control them after the battle is resolved.
- A + A + E = Storm in a Bottle — Allows you to deal 33 white damage. Affects 5 random enemy units but must be in a 2 tile radius around the targeted tile.
- A + A + E + L = Happy Pill: Action Point Refill in 1 tile range of target tile.
- A + A + L = Tincture of Muting — Silenced effect in 1 tile radius around the target enemy.
- A + A + E + D = Hardened Rock. This stuns the affected enemy unit for a single turn.
- A + A + A + D = Sealed Ice Golem — summons an ice golem!
- A + A + A + E = Love Potion. You can control an enemy unit until the end of the battle, but the targeted unit must already be disordered at least.
- A + A + A + L = Arcane Concoction — No focus required for allied unit.
Life Recipes
- L + L + L + E = Scroll of Restoration: This restores full focus and health to a single allied unit or the unit revives following the battle if you won.
- L + L + L + A = Scroll of Revivification = You can revive a single allied unit. Range of 5 tiles.
- L + L + E = Potion of Regeneration = At the start of your turn, regain 30 HP.
- L + L + A = Dancers Potion — you won’t trigger attacks of opportunity (“Nimble”)
- L + L + L = Revitalizing Nectar — Heal 100 percent and remove all negative status effects. Only applies to mortal units.
- L + L = Draught of the Giant (2) — Health increased by 100 percent.
- L = Ration (2) — +15 HP healed.
Death Recipes
- D + D+ D+ E = Plague Vessel — This lets you deal 21 death damage if the targeted enemy unit is in a 1 tile radius; applies death poison.
- D + D+ D + A = Scroll of Death Mark — If the targeted unit is below 30 percent health, it dies!
- D + D+ E + A = Potion of Fear — Fear effect on enemy units. 1 tile radius around targeted tile, -100 percent willpower.
- D + D+ E = Mindnumbing Elixir — 1 tile range, immunity to psychology
- D + D+ A = Toxic Distillate — 1 tile radius around tile, 20 death damage. Note: This will affect friendly units.
- D + D + D = Leeching Elixir — Heal 1– percent of melee damage dealt (“Leeching” effect).
- D + D = Poison coating (2) = Death Element Poison applied.
- D = Berserk Shrooms (2) = in 1 tile radius, heal +15 HP and get +6 melee damage, but -2 armor.
- Remains (3) + Bonedust = Ingredient. This provides 2 death essence.
Elemental Recipes
E + E + E+ L = Allfire Essence — Unit will revive 1 turn following their death; it revives from 1 ashes to bring your unit back.
E + E + E + D = Sealed Fire Golem
E + E + E + A = Potion of Death-Control — You can take control of an enemy unit, if that unit is Undead, until the end of the battle.
E + E + L + A = Omni Vial – 100 percent all resist. This has a 5 tile range.
E + E+ D + A = Guarding Totem — Every allied unit in a 1 tile radius gets Guard Stance, or 20 percent reduction in damage and a 360 zone of control.
E + E + A = Illusionary Distraction — Takes away guard stance from a target.
E + E + L = Dwarven Forgebow — This provides 100 percent resistance to elemental.
E + E + D = Glacial Concoction — applies the Rooted effect to your enemies for two turns. It works in a tile radius surrounding target tile.
E + E + E = Earth Armor Elixir — Provides +50 percent to physical resistance.
E + E = Potion of Firebreathing (2) — Deals 28 elemental damage. You can apply burning. This is a Line (straight target) effect, 3 tiles.
E = Dwarven Ignition (2) – You deal 18 Elemental damage in a four tile range; you may apply Burning.
Ashes (3) + Flintstone – This is the ingredient which rewards you with 2 elemental essence.
Recipes that Do Nothing
Don’t bother with the following recipes. It’s a waste of your essences! These don’t do a darn thing.
- E + E + L + L + A + A
- E + E + L + A + A
- A + A + E + L + L
- L + L + A + A + A
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Published: Feb 13, 2023 06:51 am