The Division 2
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The Division 2: Update 17 — PTS Patch Notes

Here's What to Expect From The Newest Update

It’s time to jump back into The Division 2, as a brand new update has been pushed through. If you wanted to know what all has changed, then good news! That’s what we’re here to highlight! It looks as if much of this update focuses on new gear, weapons, talents, and bug fixes. So, read on to learn more about what all is new and/or corrected in The Division 2: Update 17.

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The Division 2: Update 17 — PTS Patch Notes

Main Updates

To start, a new gear set (Habsburg Guard) is available which will award users with additional headshot damage, marksman rifle damage, or status effect boosts depending on how many pieces they have equipped. A secondary set, known as the Hotshot, includes a talent called “Headache,” which increases headshot damage.

A new exotic weapon known as the Sacrum Imperium has been added to the game. This weapon features a talent known as “The Trap,” which allows its user to tag enemies once they’re seen with the scope. Other named weapons include the Prophet revolver and the Relic Marksman Rifle.

To see all of the patch notes for this update, keep reading.


Patch Notes

NEW GEAR

Habsburg Guard a.k.a. “HG” – Gear Brand Set

  • 1 Piece equipped gives +15% Headshot Damage
  • 2 Pieces equipped give +15% Marksman Rifle Damage
  • 3 Pieces equipped give 10% Status Effect
  • Chest and Backpack Bonuses:
    • Named Chest “Venerable” – Talent “Perfect Trauma” – Applies blind to enemy hit in the head. Cooldown 20 seconds. Applies bleed to an enemy hit in the chest. Cooldown 20 seconds
    • Named Backpack “The Courier” – Talent “Perfect Creeping Death” – Causing Status Effect on an enemy has a chance to spread that same Status Effect to the nearest enemy within a 10-meter radius. Can only occur once every 10 seconds.

Hotshot – Gear Set:

  • 2 Pieces equipped give +30% Marksman Rifle Damage & +30% Stability
  • 3 Pieces equipped give +30% Headshot Damage
  • 4 Pieces equipped give access to a new unique talent
    • Talent “Headache” – First Headshot with a Marksman Rifle will increase next headshot by 20%, second consecutive headshot with a Marksman Rifle will give +10% armor (if at full armor it will give bonus armor max +50% of current armor value), third consecutive headshot will refill magazine. From the fourth headshot forward agents will get all 3 bonuses for each consecutive headshot kill. Missing a headshot will reset the cycle.
  • Chest and Backpack Bonuses:
    • Chest Talent “Daring” – Increases bonus Armor from 50% to 100%
    • Backpack Talent “Blessed” – Agents can miss a headshot before resetting the cycle

Not available on PTS:

NinjaBike Messenger Bag – Exotic Backpack

  • Talent “Resourceful” – Slots in with any equipped Gear Set and/or Brand Set item to fulfill a requirement towards unlocking a Gear and/or Brand Sets bonus. Allows to unlock bonuses from multiple sets simultaneously.

NEW WEAPONS & TALENTS

Exotic Weapons

Sacrum Imperium – Exotic variation of the G28 Marksmen Rifle.

  • Talent “The Trap” – Tags enemies when in scope (maximum 10). Killing any marked target with a headshot applies 10 second Burn Status Effect and gives a 50% (20% in PVP modes) Speed Movement decrease on all other targets. Cooldown is 30 seconds. Killing another enemy with a headshot shortens the cooldown for 10 seconds. Targets are marked after 2 seconds in scope.

Named Weapons & Talents

Prophet – Police 686 Magnum revolver

  • Talent “Perfectly Focused”* – Killing an enemy with a headshot guarantees that the next shot will be a critical headshot. Exclusive for Pistols, Rifles and Marksmen Rifles.

Relic – G28 Marksmen Rifle

  • Talent “Perfectly Focused”* – Killing an enemy with a headshot guarantees that the next shot will be a critical headshot. Exclusive for Pistols, Rifles and Marksmen Rifles.

Talent “Focused”* – After killing an enemy with a headshot the next shot landed on any enemy will be a guaranteed headshot. Exclusive for Pistols, Rifles and Marksmen Rifles.

*Name is a placeholder.

PVP QUALITY OF LIFE CHANGES

  • Lower Skill Tier players can no longer use Jammer against higher Skill Tier players: Jammer level should be same or higher.
  • Fixed an issue where Shrapnel Trap would apply PvE damage in PvP
  • Exotics that are otherwise exclusive to a specific content/source are available as random contaminated drops in the DZ
    • Exotic weapons that can be received as random loot drops after killing enemies in DZ
      • The Ravenous
      • The Bighorn
      • Eagle Bearer  

KNOWN ISSUES

  • The PTS Crafting Cache does not mention the new TU17 gear in its content description
  • The “Focused” and “Perfect Focused” talents exclusive for Pistols, Rifles and Marksmen Rifles display an incorrect naming: “Focus” and “Perfect Focus”
  • The “Focused” and “Perfect Focused” talents are not activated on a new equipped item with the same talent
  • “The Trap” Talent of the Sacrum Imperium Exotic Marksman Rifle has a placeholder thumbnail
  • The Sacrum Imperium Exotic Marksman Rifle has a Skin Slot
  • Placeholder icon is displayed instead of the Habsburg Guard Brand Set Icon in the Item Description
  • Exotic weapons that can be received as random loot drops after killing enemies in DZ
    • The Regulus and Puck’s Nemesis have a chance to drop in the Dark Zone – not intended and will be completely removed for TU17.
    • The Regulus and Puck’s Nemesis blueprints have a chance to drop in the Dark Zone – not intended and will be completely removed for TU17.
  • Hotshot Gear Set
    • The buff to the next headshot granted by the “Headache” Talent is not lost upon missing your next headshot even if the talent icon under the agent’s health bar disappears. The player can miss however many shots they want, the next headshot will have increased damage. does not apply to the buffs from the second or third consecutive headshot.
    • The buff to the next headshot granted by the “Headache” Talent is applied to whatever weapon the player may swap to regardless of the weapon type even if the talent icon under the agent’s health bar disappears. The buff also applies to the spec weapons.
    • The headshot damage bonus from the “Headache” Talent may not reset after missing headshots
    • If a player equips four pieces of the Hotshot Gear Set before equipping the Hotshot Vest, the “Stand Tall” chest Piece Talent will not function
    • The “Lucky” Talent does not function if the Hotshot Backpack is not among the first four Hotshot Gear Set pieces equipped
    • Dyes are not applied to any of the Hotshot Gear Set pieces

We hope this guide to The Division 2 was helpful! For more content like this, check out Gamer Journalist on Facebook! And, in the meantime, take a look at our guides on The Division 2 player count – How many is playing in 2023? and The Division 2 Gets First New Season in Over a Year — Everything You Need to Know.

Author
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James Herd
James has been playing games for as long as he can remember. His first game was either The Lion King or The Mask for the SNES. He has since grown into the biggest apologist for JRPGs and he wants to be Yoko Taro for Halloween.