Speaking as someone who currently lives in a seaside town, flooding is a regular concern during storm season. Nothing ruins your day like five feet of water up and down the road, though I imagine it’d be even worse if the entire city were completely submerged. Unfortunately, in Cris Tales, that’s precisely the fate that awaits the Floodlight district of St. Clarity unless you do something. Here’s how to unflood the Floodlights in Cris Tales.
When you first arrive in St. Clarity, Crisbell’s crystals will be on the fritz, so you won’t be able to look into the city’s past or future. After having a chat with Paulina and restoring those powers, you’ll be able to see what’s in store for the city. While the Walled City is debatably fine, the Floodlight district has been completely flooded with ocean water, seaweed and all. Someone’s going to need to fix the plumbing in the present to ensure the district doesn’t go swimming in the future.
How to Unflood The Floodlights in Cris Tales
Right after entering the city, you’ll need to rescue a young boy named Mario after he’s swept away by the floodwater. After rescuing him from a monster, you’ll return Mario to his mother Emilia, but he’s not in the best shape.
Later on, after your little jaunt through the sewers to escape Enzo’s men, you’ll see Mario and his mother Emilia up in the Walled City. If you talk to Emilia (and make sure you do this, as this isn’t a sidequest-marked event), she’ll mention that Mario is still sick and doesn’t seem to be getting better. A glimpse into the future from Matias confirms the worst: Mario swallowed contaminated water, and without treatment, he’ll die. Luckily, the fix is simple: just buy a common Antidote from Elizabeth’s shop and give it to him. Mario will be cured of his sewer sickness, and will pledge to become a plumber (hardy har har) to ensure that the leaky infrastructure of the Floodlights doesn’t get out of hand. One change to the future later, and not only is Mario alive and well, but the Floodlights are dry and habitable.