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All Puzzle Solutions in Act 4 The Entropy Centre

Slingshots? What's next?

Start your day right by solving puzzles and building up that entropy energy. Who needs TikTok when you could be saving the Earth from a cataclysmic event? Nothing like being thrown into the deep end to really get your problem-solving brain juices flowing. The Entropy Centre needs you! Did you complete the puzzles in Act 1? I hope so because there are only more puzzles to come. Rewind time and save the Earth. Welcome aboard Rookie. This is our guide on how to beat every Act 4 puzzle.

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Act 4 Intro

When the elevator breaks and drops to the bottom floor, use your rewinding abilities to rewind the elevator and get to the floor above you. There is a box in the corner of the room, take it with you and rewind the elevator again until you reach the floor above. Place the box on the switch to open the door in the new area. All you have to do here is place the jump pad in between the two upper floors (as seen in the screenshot below). Head up the stairs and jump onto the pad so that you reach the other side of the gap.

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Puzzle 0401

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As with every Act in the Entropy Centre, this Act 4 puzzle introduces a new mechanic. This time we have slingshots to use that can throw you and other objects to the other side of the room. Like always, the first puzzle is a taster of what’s to come. Here all you need to do is turn on the slingshot by following the wire. Go down the stairs and hit the button to turn the slingshot on. Now just step on it and you will be thrown to the other side.

Part 2 to 0401 is relatively simple. There is 1 box, 2 switches and 1 slingshot. All we need is 1 trail to beat this.

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  • Step 1, take the box and place it on the exit door switch.
  • Pick up the box and head onto the slingshot (with the box in hand). Take yourself and the box to the other side.
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  • Now place the box on the switch here, this will open the door to your left. As you can see from the screenshot below you will have created a trail for the box to hit both switches.
  • Head on through the opened door on your left.
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  • To rewind the box simply look through the wired fence/wall. You should see the box on the other side.
  • Rewind until the box is on the opposite side of you and sitting on the exit door switch.
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Puzzle 0402

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For this Act 4 puzzle there is a slingshot, 2 switches, a box and a jump pad. The jump pad is needed to get to the exit door.

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  • After walking in from the entrance, pick up the box and place it on the right switch (this unlocks the exit door).
  • Pick up the box again and put it on the left switch to operate the slingshot.
  • Take the jump pad in your hand and go to the other side via the slingshot.
  • On this side (see screenshot) you can see the trail that has been made for your box’s rewind route. You do not need the slingshot active anymore as you are already where you need to be. Just make sure that you took the jump pad with you across.
  • Rewind the trail until the box goes onto the exit door switch.
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  • Now that you have rewound the box to sit on the exit door switch. Place the jump pad down to your left so you can jump up to the upper level.
  • Head through the exit door, this level is complete.
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Puzzle 0403

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Puzzle 0403 took a few tries until I got it right. In my playthrough I 100% overcomplicated this one. In my guide I have simplified it even further, so you do not have to do what I did to beat this puzzle.

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  • The jump pad’s spawn spot is where the trail needs to start (end when you rewind). This will act as the perfect spot to fall on after you take the slingshot across.
  • Create a trail for the pad, starting at this spawn shot and ending at the gap between the first and second floor of this puzzle (see screenshot above for where to place the jump pad).
  • First, use the jump pad to get to the first floor. Then fall onto the jump pad again to reach the second floor.
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  • Do not take the slingshot yet. First rewind the pad until it is back in its original spawn position (at the top of the stairs).
  • This is the important part of the puzzle. At the other side of the room there is a broken platform. This cannot be rewound when you are on the ground floor. As soon as you create a trail for the jump pad and try rewinding, the exit door platform will break.
  • What you need to do here is rewind this platform when you are beside the slingshot on the second floor. Look to the other side of the room and point your cursor on the fallen platform. You can rewind from here.
  • With the platform now fixed, hit the slingshot and then the jump pad. You will reach the platform and complete this puzzle.
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Puzzle 0404

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This Act 4 puzzle has 3 switches, a box, slingshot and a Time Gate. The goal here is to get the box to the other side so it can be used to open the exit door. This puzzle is similar to puzzle 0204. With a focus on having the box hover mid rewind.

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  • Create a trail using the box, starting to the right of the slingshot. Do not place the box on the slingshot as it will be destroyed by the Gate.
  • Pick up the box and go around the slingshot. The key here is to hold the box over the slingshot so that when you rewind, the box will be hovering directly above it. When making the trail do not put yourself or the box on the slingshot, just stand beside it and hold the box over. Continue to walk left and place the box on the door switch.
  • Now the trail is created (it should look something like the screenshot above). Go through the now opened door beside the Time Gate.
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  • After going through the now opened door, go up the stairs on your left.
  • Rewind the box until it is hovering over the slingshot (it will look like the screenshot above). DO NOT click the ‘Stop Rewinding’ button or the box will drop and hit the Time Gate. If this happens you will have to redo the other steps again.
  • With this rewound and left hovering above the slingshot, head downstairs.
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  • From here you’ll want to stand on the Time Gate switch to turn it off.
  • Hit ‘Stop Rewinding’ so that the box drops onto the slingshot.
  • The box will fly to the other side of the room, past the turned off Gate.
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With the box now with you on the other side, place it on the exit door switch. This puzzle is completed.

Puzzle 0405

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In this final Act 4 puzzle, there are 2 switches, a slingshot and a jump pad. The switch on the left operates the door on the second floor. The switch on the right operates the moving platform. You need to place the jump pad so that it hits these 2 switches and ends on the far-left gap so that you can jump across to the exit.

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  • First place the jump pad in the gap on the left. Between the exit and the middle door on the upper level. You cannot make it to the exit from here.
  • You need to drag the box to the switch which operates the door (switch on the left) and then onto the switch that operates the moving platform (right switch). Leave the box on the right switch.
  • Use the slingshot in the far-right corner of the room to get onto the moving platform.
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  • From the platform, look down and rewind the jump pad, the platform will begin to move right, back to its starting position. This will take you straight to the closed door. Keep rewinding until the jump pad is placed on top of the door switch.
  • Go through the door.
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The last thing you need to do is fall or jump onto the pad which you should have rewound into the gap. Falling onto the pad from here will give you enough height in the jump to make it across and go through the exit.

You have completed every Act 4 puzzle. But there are many more to come. For related content see: All Puzzle Solutions in Act 3 The Entropy Centre.

Author
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Hadley Vincent
Hadley is a Freelance Writer for Gamer Journalist. They have been with the company since October 2022. With a BSc Honors in Psychology, Hadley focuses their creativity and passion for Video Games by primarily covering Horror, FPS, and anything with a great narrative. You will often find Hadley covering the latest indie horror games or deploying into Call of Duty's DMZ. They love a good story and one that can keep them up at night, be that for its scares or its lore.